package client import ( "cosync/internal/core" ) const ( colorRed = "\033[0;31m" colorGreen = "\033[1;32m" colorNone = "\033[0m" separator = "\n ============================================== \n\n" ) func Setup() { // Print logo println(" ______ ______ \n .' ___ | .' ____ \\ \n/ .' \\_| .--. | (___ \\_| _ __ _ .--. .---. \n| | / .'`\\ \\ _.____`. [ \\ [ ][ `.-. | / /'`\\] \n\\ `.___.'\\| \\__. || \\____) | \\ '/ / | | | | | \\__. \n `.____ .' '.__.' \\______.'[\\_: / [___||__]'.___.' \n \\__.' ") print(separator) // Greeting println("Hi, welcome to cosync, let's set it up") println("Don't hesitate to give a look at the doc to know how it works ! :) \n -> https://docs.oblic-parallels.fr/cosync\n") // Try create config files err := core.MkConfig() if err != nil { println(colorRed + "Setup: Failed to create config files" + colorNone) panic(err) } // Prompt for server/port assignation print("Server address: ") // ... print("Port") // ... // Update config file accordingly // ... println(colorGreen + "Config has been updated with new values" + colorNone) // Prompt to start service print("Do you want to start CoSync now ? [Y/n]: ") //... } //! This code no longer needs to exist as config is now handled by cosync/config // Then it will be removed soon // func mkConfigFiles(configFolderPath string, configFileName string, syncFileName string) { // // Check if folder already exists // _, err := os.Stat(configFolderPath) // if err != nil && os.IsNotExist(err) { // // Create config folder // err = os.Mkdir(configFolderPath, os.ModePerm) // if err != nil { // println(colorRed + "\n\nCouldn't create the config folder" + colorNone) // panic("Setup: Couldn't create " + configFolderPath + " -> " + err.Error()) // } // } // // Check if config file exists // configFilePath := configFolderPath + configFileName // _, err = os.Stat(configFilePath) // if err != nil && os.IsNotExist(err) { // // Create config file // _, err = os.Create(configFilePath) // if err != nil { // println(colorRed + "\n\nCouldn't create the config file" + colorNone) // panic("Setup: Couldn't create " + configFilePath + " -> " + err.Error()) // } // } // syncFilePath := configFolderPath + syncFileName // _, err = os.Stat(syncFilePath) // if err != nil && os.IsNotExist(err) { // // Create config folder // _, err = os.Create(syncFilePath) // if err != nil { // println(colorRed + "\n\nCouldn't create the sync file" + colorNone) // panic("Setup: Couldn't create " + syncFilePath + " -> " + err.Error()) // } // } // } // func WriteDefaultConfig(configFilePath string) { // // Open file // f, err := os.Open(configFilePath) // if err != nil { // println(colorRed + "\n\nCouldn't open the config file" + colorNone) // panic("Setup: Couldn't access " + configFilePath + " -> " + err.Error()) // } // defer f.Close() // // Write file // // TODO: import pre existing config file // _, err = f.WriteString("{}") // if err != nil { // println(colorRed + "\n\nCouldn't open the config file" + colorNone) // panic("Setup: Couldn't access " + configFilePath + " -> " + err.Error()) // } // }