bouaaaaaaaaaaaah
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814e559ccd
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3 changed files with 84 additions and 14 deletions
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@ -1,7 +1,7 @@
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import { initSocket, socket, subscribe } from "../utils/streams";
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import { calculateLayout } from "./utils";
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import { authenticate, refreshToken } from "../utils/auth";
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import { initCanvas } from "../rooms/canvas/utils";
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import { initCanvas, renderCanvasUpdate } from "../rooms/canvas/utils";
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import { getCanvas } from "../rooms/canvas/index";
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import { fetchRoomConfig, getCurrentRoomConfig } from "../rooms/index";
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@ -20,7 +20,7 @@ await initSocket();
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await subscribe(room, "pixel-update");
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// Main event
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socket.on("message", async (response) => {
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console.debug("Received server evemt: ");
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console.debug("Received server event on message: ");
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console.debug(response);
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if (response.error) {
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console.error("Got server error: " + response.error.json.message);
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@ -36,11 +36,38 @@ socket.on("message", async (response) => {
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await fetchRoomConfig(room);
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}
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const canvasResp = getCanvas(room);
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if (!canvasResp || canvasResp.pixels) {
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const pixels = await getCanvas(room);
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if (!pixels) {
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return;
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}
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initCanvas(await getCurrentRoomConfig(), pixels);
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console.debug("Loaded canvas")
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initCanvas(getCurrentRoomConfig(), canvasResp.pixels);
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});
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socket.on("pixel-update", async (msg) => {
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// console.debug("Received server event on pixel-update: ");
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// console.debug(msg);
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if (msg.error) {
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console.error("Got server error: " + msg.error.json.message);
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return;
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}
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// console.debug("Here is msg.data")
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// console.debug(msg.result.data.json)
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const {
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roomSlug,
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posX,
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posY,
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color
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} = msg.result.data.json
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const cfg = await getCurrentRoomConfig()
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if (!cfg || !cfg.settings || !cfg.settings.roomColors) {
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console.error("Internal error: Cannot access config after retrieving it")
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console.debug(cfg)
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return;
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}
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renderCanvasUpdate(color, posX, posY);
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})
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