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8 changed files with 22 additions and 131 deletions

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@ -38,22 +38,16 @@ set(CMAKE_BINARY_DIR build/)
# Import yaml-cpp
# Bon la mouli casse les couilles ENCORE UNE FOIS donc ça ça marche pas
#
# include(FetchContent)
include(FetchContent)
# FetchContent_Declare(
# yaml-cpp
# GIT_REPOSITORY https://github.com/jbeder/yaml-cpp.git
# # GIT_TAG <master>
# )
# FetchContent_MakeAvailable(yaml-cpp)
#
# target_link_libraries(zork PUBLIC yaml-cpp::yaml-cpp)
FetchContent_Declare(
yaml-cpp
GIT_REPOSITORY https://github.com/jbeder/yaml-cpp.git
# GIT_TAG <master>
)
FetchContent_MakeAvailable(yaml-cpp)
find_library(YAML_CPP yaml-cpp REQUIRED )
target_link_libraries(zork PUBLIC yaml-cpp)
target_link_libraries(zork PUBLIC yaml-cpp::yaml-cpp)
target_link_options(zork PUBLIC ${YAML_CPP} -Wl,--no-undefined)
target_link_options(zork PUBLIC -Wl,--no-undefined)

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@ -12,6 +12,7 @@ namespace libzork::story
class Choice
{
public:
Choice() = default;
Choice(const Node* node, const std::string& text,
const std::vector<std::unique_ptr<vars::Condition>>& conditions,
const std::vector<std::unique_ptr<vars::Action>>& actions);

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@ -1,36 +1,17 @@
#include <fstream>
#include <libzork/story/node.hh>
#include <memory>
#include <stdexcept>
#include "exceptions.hh"
#include "story/node_impl.hh"
std::string readFile(const std::string& path)
{
std::ifstream in(path, std::ios::binary);
if (!in)
throw std::runtime_error("cannot open file");
return std::string(std::istreambuf_iterator<char>(in),
std::istreambuf_iterator<char>());
}
namespace libzork::story
{
std::unique_ptr<Node> make_node(const std::string& name,
const fs::path& script_path)
{
std::ifstream a;
a.open(script_path);
if (!a.is_open())
throw std::runtime_error(
std::string("Could not open script: ").append(script_path));
std::string text = std::string(std::istreambuf_iterator<char>(a),
std::istreambuf_iterator<char>());
return std::make_unique<NodeImpl>(NodeImpl{ name, text });
(void)name;
(void)script_path;
throw NotImplemented();
}
} // namespace libzork::story

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@ -8,11 +8,6 @@
namespace libzork::story
{
NodeImpl::NodeImpl(const std::string& name, const std::string& text)
: name_{ name }
, text_{ text }
{}
const std::string& NodeImpl::get_name() const
{
return name_;

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@ -15,7 +15,6 @@ namespace libzork::story
{
public:
~NodeImpl() override = default;
NodeImpl(const std::string& name, const std::string& text);
const std::string& get_name() const override;
const std::string& get_text() const override;
@ -30,8 +29,8 @@ namespace libzork::story
std::vector<std::unique_ptr<vars::Action>> actions = {}) override;
private:
const std::string name_;
const std::string text_;
std::string name_;
std::string text_;
std::vector<std::shared_ptr<Choice>> choices_;
};

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@ -1,13 +1,6 @@
#include <libzork/story/story.hh>
#include <list>
#include <memory>
#include <stdexcept>
#include <unordered_map>
#include <yaml-cpp/yaml.h>
#include "exceptions.hh"
#include "libzork/story/node.hh"
#include "story/node_impl.hh"
#include "story/story_impl.hh"
namespace libzork::story
@ -15,65 +8,8 @@ namespace libzork::story
std::unique_ptr<Story> make_story(const fs::path& path)
{
YAML::Node story_node = YAML::LoadFile(path);
if (!story_node)
throw std::runtime_error("Coult not load YAML file");
// Check fields
if (!story_node["title"] || !story_node["scripts-path"]
|| !story_node["story"])
throw std::runtime_error("Missing fields in YAML file");
const std::string title = story_node["title"].as<std::string>();
const std::string scripts_path =
story_node["scripts-path"].as<std::string>();
// Stories (get nodes)
std::unordered_map<std::string, std::unique_ptr<Node>> nodes;
auto stories = story_node["story"];
for (auto story : stories)
{
// Check fields
if (!story["name"] || story["script"] || story["choices"])
continue;
// Get values
const std::string story_name = story["name"].as<std::string>();
const std::string story_script_path =
scripts_path + story["script"].as<std::string>();
// Create node
auto n = make_node(story_name, story_script_path);
nodes.emplace(story_name, std::move(n));
}
// Stories (get choices)
for (auto story : stories)
{
// Get values
const std::string story_name = story["name"].as<std::string>();
auto story_choices = story["choices"];
auto choices_list =
std::list<std::pair<const std::string, const std::string>>();
for (auto choice : story_choices)
{
// Check fields
if (!choice["text"] || !choice["target"])
continue;
choices_list.push_back(
std::make_pair(choice["text"].as<std::string>(),
choice["target"].as<std::string>()));
}
// TODO add choices
auto it = nodes.find(story_name);
if (it == nodes.end())
throw std::runtime_error(
"Could not find the story back to add choices");
NodeImpl n = it.second;
}
return std::make_unique<StoryImpl>(title, nullptr, nullptr);
(void)path;
throw NotImplemented();
}
} // namespace libzork::story

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@ -4,31 +4,26 @@
namespace libzork::story
{
StoryImpl::StoryImpl(const std::string& title, const Node* current_node,
store::Store* store)
: title_{ title }
, current_{ current_node }
, store_{ store }
{}
const std::string& StoryImpl::get_title() const
{
return title_;
throw NotImplemented();
}
const Node* StoryImpl::get_current() const
{
return store_->get_active_node();
throw NotImplemented();
}
void StoryImpl::set_current(const Node* node)
{
store_->set_active_node(node);
(void)node;
throw NotImplemented();
}
const store::Store* StoryImpl::get_store() const
{
return store_;
throw NotImplemented();
}
std::ostream& StoryImpl::display(std::ostream& os) const

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@ -2,7 +2,6 @@
#define STORY_IMPL_HH
#include <libzork/story/story.hh>
#include <vector>
namespace libzork::story
{
@ -10,9 +9,6 @@ namespace libzork::story
class StoryImpl : public Story
{
public:
StoryImpl() = default;
StoryImpl(const std::string& title, const Node* current_node,
store::Store* store);
~StoryImpl() override = default;
const std::string& get_title() const override;
@ -20,12 +16,6 @@ namespace libzork::story
void set_current(const Node* node) override;
const store::Store* get_store() const override;
std::ostream& display(std::ostream& os) const override;
private:
const std::string title_;
const std::vector<Node*> nodes_;
const Node* current_;
store::Store* store_;
};
const StoryImpl& to_impl(const Story& story);