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libzork-b1
7 changed files with 17 additions and 74 deletions
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@ -12,6 +12,7 @@ namespace libzork::story
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class Choice
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{
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public:
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Choice() = default;
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Choice(const Node* node, const std::string& text,
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const std::vector<std::unique_ptr<vars::Condition>>& conditions,
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const std::vector<std::unique_ptr<vars::Action>>& actions);
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@ -1,36 +1,17 @@
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#include <fstream>
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#include <libzork/story/node.hh>
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#include <memory>
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#include <stdexcept>
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#include "exceptions.hh"
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#include "story/node_impl.hh"
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std::string readFile(const std::string& path)
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{
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std::ifstream in(path, std::ios::binary);
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if (!in)
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throw std::runtime_error("cannot open file");
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return std::string(std::istreambuf_iterator<char>(in),
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std::istreambuf_iterator<char>());
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}
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namespace libzork::story
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{
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std::unique_ptr<Node> make_node(const std::string& name,
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const fs::path& script_path)
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{
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std::ifstream a;
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a.open(script_path);
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if (!a.is_open())
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throw std::runtime_error(
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std::string("Could not open script: ").append(script_path));
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std::string text = std::string(std::istreambuf_iterator<char>(a),
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std::istreambuf_iterator<char>());
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return std::make_unique<NodeImpl>(NodeImpl{ name, text });
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(void)name;
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(void)script_path;
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throw NotImplemented();
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}
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} // namespace libzork::story
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@ -8,11 +8,6 @@
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namespace libzork::story
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{
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NodeImpl::NodeImpl(const std::string& name, const std::string& text)
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: name_{ name }
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, text_{ text }
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{}
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const std::string& NodeImpl::get_name() const
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{
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return name_;
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@ -15,7 +15,6 @@ namespace libzork::story
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{
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public:
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~NodeImpl() override = default;
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NodeImpl(const std::string& name, const std::string& text);
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const std::string& get_name() const override;
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const std::string& get_text() const override;
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@ -30,8 +29,8 @@ namespace libzork::story
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std::vector<std::unique_ptr<vars::Action>> actions = {}) override;
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private:
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const std::string name_;
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const std::string text_;
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std::string name_;
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std::string text_;
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std::vector<std::shared_ptr<Choice>> choices_;
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};
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@ -1,13 +1,9 @@
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#include <libzork/story/story.hh>
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#include <list>
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#include <memory>
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#include <stdexcept>
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#include <unordered_map>
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#include <utility>
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#include <yaml-cpp/yaml.h>
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#include "exceptions.hh"
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#include "libzork/story/node.hh"
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#include "story/node_impl.hh"
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#include "story/story_impl.hh"
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namespace libzork::story
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@ -16,20 +12,17 @@ namespace libzork::story
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std::unique_ptr<Story> make_story(const fs::path& path)
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{
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YAML::Node story_node = YAML::LoadFile(path);
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if (!story_node)
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throw std::runtime_error("Coult not load YAML file");
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// Check fields
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if (!story_node["title"] || !story_node["scripts-path"]
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|| !story_node["story"])
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throw std::runtime_error("Missing fields in YAML file");
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return nullptr;
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const std::string title = story_node["title"].as<std::string>();
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const std::string scripts_path =
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story_node["scripts-path"].as<std::string>();
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// Stories (get nodes)
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std::unordered_map<std::string, std::unique_ptr<Node>> nodes;
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// Stories
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auto stories = story_node["story"];
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for (auto story : stories)
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{
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@ -37,21 +30,11 @@ namespace libzork::story
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if (!story["name"] || story["script"] || story["choices"])
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continue;
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// Get values
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const std::string story_name = story["name"].as<std::string>();
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const std::string story_script_path =
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scripts_path + story["script"].as<std::string>();
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// Create node
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auto n = make_node(story_name, story_script_path);
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nodes.emplace(story_name, std::move(n));
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}
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// Stories (get choices)
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for (auto story : stories)
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{
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// Get values
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const std::string story_name = story["name"].as<std::string>();
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// Choices
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auto story_choices = story["choices"];
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auto choices_list =
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std::list<std::pair<const std::string, const std::string>>();
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@ -64,16 +47,8 @@ namespace libzork::story
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std::make_pair(choice["text"].as<std::string>(),
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choice["target"].as<std::string>()));
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}
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// TODO add choices
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auto it = nodes.find(story_name);
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if (it == nodes.end())
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throw std::runtime_error(
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"Could not find the story back to add choices");
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NodeImpl n = it.second;
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}
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return std::make_unique<StoryImpl>(title, nullptr, nullptr);
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return nullptr;
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}
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} // namespace libzork::story
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@ -4,12 +4,6 @@
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namespace libzork::story
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{
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StoryImpl::StoryImpl(const std::string& title, const Node* current_node,
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store::Store* store)
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: title_{ title }
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, current_{ current_node }
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, store_{ store }
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{}
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const std::string& StoryImpl::get_title() const
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{
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@ -18,12 +12,12 @@ namespace libzork::story
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const Node* StoryImpl::get_current() const
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{
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return store_->get_active_node();
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return current_;
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}
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void StoryImpl::set_current(const Node* node)
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{
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store_->set_active_node(node);
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current_ = node;
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}
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const store::Store* StoryImpl::get_store() const
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@ -2,7 +2,6 @@
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#define STORY_IMPL_HH
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#include <libzork/story/story.hh>
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#include <vector>
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namespace libzork::story
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{
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@ -11,8 +10,8 @@ namespace libzork::story
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{
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public:
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StoryImpl() = default;
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StoryImpl(const std::string& title, const Node* current_node,
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store::Store* store);
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StoryImpl(std::string& title, const Node* current_node,
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const store::Store* store);
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~StoryImpl() override = default;
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const std::string& get_title() const override;
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@ -22,10 +21,9 @@ namespace libzork::story
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std::ostream& display(std::ostream& os) const override;
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private:
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const std::string title_;
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const std::vector<Node*> nodes_;
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std::string title_;
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const Node* current_;
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store::Store* store_;
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const store::Store* store_;
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};
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const StoryImpl& to_impl(const Story& story);
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